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This article is an attempt to see if there is a way to overlap Composable and Densely interactive environment.

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Is there any way that I can make the stationary interactive actors within the environment composable? Turn the world into a giant state machine players can manipulate?

Overlapping area of influence

One requirement for this to be possible would be stationary actors would need to be within the range of influence of each other.

For example, if an actor’s effect changed whether it was in the dark or the light, that actor would need to be within range of a lamp that can be turned on and off.