I love composition.

One of my favorite activities in games is creating complex systems by combining multiple atomic elements.

I also enjoy composable problems. Creating an infinite variety of problem configurations through composition.

3D world

DOOM is composable through its hordes of enemies.

Minecraft is composable through its mutable block grid.

I don’t have any trick up my sleeve to introduce significant composition through the 3D world.

When I was focusing on procedural world generation, that was compositional.

Interactive environments