I love composition.
One of my favorite activities in games is creating complex systems by combining multiple atomic elements.
I also enjoy composable problems. Creating an infinite variety of problem configurations through composition.
DOOM is composable through its hordes of enemies.
Minecraft is composable through its mutable block grid.
I don’t have any trick up my sleeve to introduce significant composition through the 3D world.
When I was focusing on procedural world generation, that was compositional.