<aside> 💡

This is an experimental and possibly temporary constraint.

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What if there was just a hair of Character growth, but that was only a minor system?

I keep scaling it back, but I’ve known for a long time how problematic it is.

Pretty well no game focuses on character growth. No matter how much character growth is in a game, or how much people play the game for the character growth, it is still a supporting system.

It’s a meta system.