Minimal goal
To make a surreal 3D world
Give the player something interesting to do in that world
Dashboard
Marloth game dashboard
High-Level Requirements
Design
- First-person
- Wholesome
- Local co-op
- High replayability
Technical
- Feasible for a one-man team
- Fits within the constraints of Unreal Engine
Non-goals
- Constant busy work
- It's okay for the player to wait for things
- Athletic world traversal
- The traversal in the game will be simple and limited
- No jumping, grappling hooks, or wall climbing
- Inventory management
- Quick reflexes
- Combat-focused